Showing posts with label process. Show all posts
Showing posts with label process. Show all posts

How to Name an Innovation (the movie)


Design legend, Don Norman, honored me with an invitation to speak at UC San Diego Design Lab about naming innovations. My talk specifically focused on innovative product descriptors, the part of a name that establishes what the product’s category is, such as “smartphone” or “universal remote”.

Why is a product descriptor important? If you're inventing a “World’s First” product, the invention’s product descriptor should establish a category all its own. But naming a unique product category is not always easy.

In my presentation, “Naming the New”, I detail a best-practice process to develop an innovation’s product descriptor. Real-world project examples for Quell and Cinder illustrate how it works. The video is an hour long, but you'll probably learn a lot if you get through the whole thing.       

If the topic of novel product descriptors interests you — and how could it not?! — read my other posts on the topic, Describe Different and The Names of MIT Media Lab

Enjoy!


Jaunt: The Story Behind the Name


“You’re going to need to sit down.” 

That was the understatement of the day.

Taking a seat in my client’s office, cluttered with computers, video equipment and prototypes, I strapped on the Oculus Rift virtual reality headset.

I was now looking at the same office, but in the monitor of the VR headset the room was neater. My three clients had shifted positions. As I turned my head, I could see them seated around the room; in front, to the side and behind me. They started throwing a Nerf ball to each other and my head turned to follow the ball. 

I could swear that the ball was being tossed around me. But it wasn’t. It was a 3D video recording that so closely mirrored reality, I could only react by gasping and giggling. 

It was a real “Mr. Watson, come here” moment. I was bearing witness to a new and profound invention: Cinematic VR. And I was honored with the task of naming it.

The Briefing

The opportunity came to me through Character, an outstanding branding and design agency whose work I admired. We had worked sequentially on the same projects but hadn’t yet collaborated. Character designed packaging for products I named, like the Plantronics Rig gaming headset, and they designed the identity for Zact Mobile, which I also named.

Character’s work designing the Android identity system for Andy Rubin, the mobile computing pioneer, had led to other interesting projects, such as this mind-blowing VR startup.

Character and I rendezvoused at Redpoint Ventures where our clients were “entrepreneurs in residence.” This unassuming office building belied the fact that within it, the future of entertainment was being invented. 

Three clients briefed us: Jens Christensen, Arthur van Hoff and Tom Annau. Their words flew around the room: immersivetransportingtranscendentvirtual presencemimics reality, a whole new mediumscience fiction, Jedi training ball. When Jedi training ball is used to reference a new technology, it’s going to be a big deal.


Left to right: Tom, Arthur, Jens
Meet the clients.
After the briefing, they whisked us to the office next door for the demo. It was weird, this nondescript, plain-vanilla space was strewn with crazy, never-before-seen inventions-in-progress. There was the 3D-printed sphere covered with lenses, the dev kits of the Oculus Rift, and assorted networking, videography and optics widgets strewn about.


Meet the camera.
To establish a baseline experience in virtual reality, I was handed an Oculus Rift headset loaded with an off-the-shelf demo called Tuscany. I put it on and saw a computer rendering of a well-manicured Tuscan estate. I rotated my head to look around. Using a trackball, I wandered the property. Wearing special VR gloves, I could grab or throw objects. It was pretty cool.


Tuscany: Cool. But not cool enough.
Despite being cutting-edge, the Tuscany demo was quickly eclipsed by the technology my clients’ were creating, which was nothing short of astounding. Their high-definition video feed in the headset was completely convincing. I really felt like I was watching something happening live all around me. In the Tuscany demo, I was aways aware it was CG. 


Ask your doctor if Jaunt is right for you.
The Strategic Framework

Being there. That was the promise of this new technology. Concerts, sports, family reunions, Presidential press briefings, sightseeing. All these things could someday be experienced remotely yet immersively. I’ll admit running a little hyperbolic, but I’m telling you: Cinematic VR will change everything. This technology represents a paradigm shift in entertainment and communications as significant as the radio or television. 

I reviewed the notes from the meeting and synthesized them into name objectives. Name objectives should be MECE: Mutually Exclusive and Collectively Exhaustive. It’s tempting to etch every detail about a product or company into objectives, but it’s better to leave details out that might distract or take creative down an unproductive or short-sighted path.

Here are the name objectives for the cinematic VR project:  
The new name should support or connote a brand that:
  • delivers unprecedented experiences presented in an entirely new medium
  • provides immersive, virtual experiences that are completely realistic
  • is capable of representing an entirely new category of experience
  • transports people to another place 
  • is not limited to a visual experience
The new name will refer to an experience, hardware, software, a website and app, among other things. 
The new name should have the ability to be appended as a modifier, as in ESPN 3D, The Avengers Blue-ray or Pacific Rim IMAX. 
The name should be relatively short and easy to spell. 
The trademark and domain should be available or acquirable.
  • The domain might include a modification of the name, or be something other than .com (though not .net or .org).
The Names My Destination

Upon approval of the objectives I started naming, plundering the worlds of immersion, travel, space, entertainment and verbs. I scoured science fiction – teleportation in particular – and found The Glossary of Science Fiction Ideas, Technology and Inventions, an alphabetic inventory of over 2400 glorious gadgets, gizmos and doodads. It is the go-to resource for studying futuristic, albeit fictional, advances in science. 

It was there, filed under J, that I found the entry for Jaunte Stage – a little space to teleport. Alfred Bester’s 1953 novel, The Stars my Destination, introduces jaunte to mean teleport. A Jaunte Stage is a platform for teleportation. 

Jaunting, in the novel, was not named after the word jaunt, but after a character, Charles Fort Jaunte, who discovered the ability to self-transport by mind power alone. Jaunting was not a technology, but a psionic capability.
Any man was capable of jaunting provided he developed two faculties, visualization and concentration. He had to visualize, completely and precisely, the spot to which he desired to teleport himself; and he had to concentrate the latent energy of his mind into a single thrust to get him there. 
–Alfred Bester, The Stars My Destination
Decades later, Stephen King wrote a short story about teleportation called The Jaunt. He got the name from the same place I did. Quoth The Jaunt:
“Of course you know that the Jaunt is teleportation, no more or less,” he said. “Sometimes in college chemistry class and physics they call it the Carune Process, but it’s really teleportation, and it was Carune himself — if you can believe the stories — who named it ‘The Jaunt.’ He was a science-fiction reader, and there’s a story by a man named Alfred Bester, The Stars My Destination it’s called, and this fellow Bester made up the word ‘jaunte’ for teleportation in it. Except in his book you could Jaunt just by thinking about it, and we can’t really do that.” 
– Stephen King, The Jaunt
Bester did not make up the word jaunt, only its use as teleport. We don’t really know where the word jaunt first came from. It might have originated in Old French. We do know that it was originally pejorative and meant “a tiresome journey” (1590s) or “to tire a horse out by riding back and forth on it” (1560s). The current, positive meaning of jaunt to mean “a short pleasure trip” came about in the 1670s. 

Oddly, the word jaunty does not come from jaunt, but from French gentil (meaning gentle, genteel). Despite jaunty meaning “having a lively, cheerful and self-confident manner,” and jaunt meaning a “lively, cheerful excursion,” their resemblance is just a coincidence. 

I created 1200 other names for the assignment and over 200 were screened for preliminary global trademark availability by my long-time trademark partner, Steve Price of Tessera. I worked closely with Character refining the list and over 100 names were presented in two rounds of work. 

Context is King

It’s vital to stage name candidates in a presentation so they have the best chance of acceptance. As a presenter, you must help the audience suspend disbelief that these are not just words on a page. That requires presenting name candidates in a fait-accompli, real-world context. The more a hypothetical name looks like it’s an actual living, breathing brand, the better. (More on that topic here.) 

I chose to present the names in a mocked-up entertainment website. The visual identity development had not yet begun and my client did not have a website, so I started with Ticketmaster’s website then altered it to fit my client’s prospective future. This is what the Jaunt name exhibit looked like for the name presentation: 
The right context makes a hypothetical name seem like a done deal.
Fortunately, Jaunt’s final identity and website is way slicker than my hack. 

The client loved Jaunt. Here’s why:
  • A jaunt is a short trip for pleasure, just as their technology offers a fast and fun escape
  • The name has already been validated – twice! – as a perfect name for teleportation, which is itself the perfect metaphor for cinematic VR
  • It’s short and pairs well with other brands as a technology platform (“See Wimbledon live in Jaunt!”)
Jaunting Ahead 

Following my client’s full legal screening, the name was adopted. Character created Jaunt’s iconic identity:

The name was launched on a snappy website highlighting power-player testimonials:
“Jaunt has created a completely new experience that will change the way we enjoy media.” 
–Brad Wechsler, Chairman of IMAX  
“Jaunt is a total sensory experience unlike anything I've ever seen.The creative community is going to blow our minds with this technology over the coming years.” 
–Peter Gotcher, Chairman of Dolby
I loved how the client incorporated the name into their messaging. From the website:
“The idea for Jaunt originated in early 2013 when one of our founders returned from an amazing experience at Zion National Park.  What if he could go back there for a brief jaunt, at any time, from any place?” 
For further reading on the technology and future of Jaunt, check out these articles:
Meet the Crazy Camera That Can Make Movies for the Oculus Rift 
Virtual reality has another ‘wow’ moment as Jaunt introduces 360-degree cinematic videos 
Jaunt wants to make virtual reality a platform for beautiful, immersive cinema
I’m deeply grateful for the opportunity to name Jaunt. Thank you Tom, Arthur, Jens, Ollie, Ben and the rest of the talented team at Character.

- Anth

Wanderful: The Story Behind the Name

“Mickey Mantle needs a new name.”

That’s how I first heard about the assignment, when a colleague told me about his client named Mickey Mantle and his yet-unnamed interactive children’s book company.

To name a publisher, imprint an imprint, title a maker of titles; this would be a dream assignment.

The resurrection of an old brand would be the inception of this new one. Living Books, the products that created the category of highly interactive children’s books, was dormant for years. Broderbund was the original publisher and in a series of acquisition/mergers/spin-outs and ownership changes, Living Books ended up as the property of Houghton Mifflin Harcourt. Despite a decade of great success, new stories in the Living Books series were not released, and the software languished without updates to newer operating systems for PC and Macs.

Mickey Mantle, once Broderbund’s VP of Engineering/CTO and now an entrepreneur, struck a deal with Houghton Mifflin Harcourt to re-publish the Living Books series, which includes about 20 individual stories each by a variety of noted authors, including Mercer Mayer (Little Monster), Marc Brown (Arthur), Jan and Stan Berenstain (Berenstain Bears), Dr. Seuss and others. For today’s kids, the assets from the original CD-ROM titles, like  graphics, animations, sound and music, would be used directly by a new technology platform developed by Mickey’s team running on iPads and iPhones, Android mobile devices, and current Mac and PC computers.

Once again, Living Books would live, but it would have to do so under a different name. Houghton Mifflin Harcourt allowed the Living Books content to be re-published so long as the Living Books name remained theirs. That required the new publisher to use a new moniker but could include an attribution that the stories were “originally published as a Living Book by Broderbund Software” and the display of a small Living Books logo accompanying the attribution. The new name would have to coexist and contrast with the former one.
The original Living Books logo
I interviewed the founders of the company: Mickey Mantle; his wife, Natasha Krol, a PR and marketing veteran; and Mark Schlichting, an expert in child education and language development, a children’s book author and illustrator, the creator of the hysterical, award-winning Noodle Words app, and the original creator of Living Books.

I learned from them that Living Books and its reincarnation were richer, deeper and far more interactive than other e-books. Every page of every title features a multitude of tappable elements. With a dozen or more things to do on each page, children linger longer. Their attention, knowledge and imagination are strengthened as a result.

The new brand had two key facets: education and play. Because education is sometimes framed as work – homework, schoolwork, et al. – I first believed these ideas stood in opposition. Indeed, the pedagogical foundation of Living Books 1.0 was rigorous enough that thousands of schools incorporated them and accompanying teaching aids into their curricula. Even today, some schools keep legacy Macs or PC systems around just to retain access to Broderbund’s wunderkind series.

In our discussion, Mark explained to me that play actually enhances learning. If kids have fun while learning, they will engage more deeply and eagerly with the materials. The new brand and its name would have to convey that these interactive books are both educational and fun in order to appeal to kids, parents and educators.

The new name would also have to stand out in the absurdly crowded iTunes and Android marketplaces (500,000 apps and counting). Presented with a list of hundreds of interactive book choices, the brand name needed to leap off the screen to catch the attention of a busy parent or impatient child.   

I wrote name objectives that assimilated and synthesized the interviews and background research into one page. With the criteria for name development and selection established, creative development could commence.

Quoting Maurice Sendak, who passed while this naming project was in development: Let the wild rumpus start!
The Internet was my creative playground. I discovered inspiration researching children’s words, vocabulary acquisition and development, “Dolch” words, fairy tales, games, verbs, exclamations, and children’s word play. Foundational words like fun, happy, laughter, tickle and learning were fed into corpora engines, word lists and other online naming powertools like Wordnik, Sketch Engine, and OneLook. Specialized children’s sites like Lanternfish supplemented my longstanding resources, as did primary research with my nieces and nephews. Watching the kids, who age from 4-7, play with a beta version of Living Books on my iPad demonstrated its power; they threw themselves into the stories and played with rapt attention.
Here’s a list of some of the creative searches I did online. Please consider this list a handy resource for your naming projects:
action verbs
animal sound verbs
baby talk
cvc words
double letter words
first verbs
first words
frequentative
fun words
funny laughter words
happy-happy joy-joy
i am talking
idioms for kids
idioms in education
laffterglow
language acquisition
language development
the first words that children learn
learning words
list of verbs
meanings pictures sentence list
movement-fast
movers and shakers
my dogs words
my little ponies
of imitative origin
onomatopoetic
phrasal verbs list
place names of distinction
potionbook
punkin words
rhyming words
songs
sounds
stragglers
that’s funny
time to be cute
verbs
verbverse
wander
wander rhyme
wonder
wonder rhyme
wordplay is child’s play for punsters
words my 19 month old daughter says
words used by or to young children
I also used Sketch Engine quite a bit. Here are some of the terms searched for this project. Bear in mind that Sketch Engine requires a paid subscription (well worth it!) and thus links will work only after you've logged in:

These lists illustrate how different resources can be used to delve into one idea, and the surprising sources of inspiration that can come up when you’re freely exploring (my little ponies!). These offer glimpses into a naming mind.
 
The stories in Living Books are playful and multidimensional, and I strived to create names that were, too. Making frequent use of a specific creative technique – letter substitution – generated scads of such names. It’s the same method I used to name Fanhattan and BrainForest.

The words wonder and wander, being one letter apart, were already mingling. I researched all English words that contain wonder, and respelled those results with an a. Thus, wonderful became wanderful.

Wanderful is packed with paradoxes. It brings together many ideas, yet is perfectly simple. It is a new word that feels familiar. It is as surprising as it is comforting. Wanderful describes the books, full of joy and the invitation to explore. It describes the free-form play afforded by Living Books’ expansive and non-linear interactivity. It describes whimsy and curiosity, delight and enrichment.

After preliminary screening, Wanderful was presented along with 30 other candidates. The client team deliberated and chose Wanderful plus a few backup names for full legal vetting. Upon clearing, Wanderful was adopted as the final name.
The wonderful Wanderful identity designed by Wild Out West
The Wanderful icon, now available at an iOS app store near you!
It might be coincidence, or maybe zeitgeist, that the day before Wanderful was announced in June, the New York Times Sunday Review featured this passage in an article about presence and happiness:
“In a modern world, when can we come closest to our original, thought-free happiness? Well, the Harvard psychologists noted that, after sex, the two activities during which we are most fully in the present, are conversation and exercise. Rousseau saw this as well; but forget the treadmill: he lost himself in mountains and valleys and, while walking, conversed with himself. Indeed, ‘Reveries of the Solitary Walker’ is a manifesto on the benefits of wondering while wandering.
The Wanderful brand launched ahead of the books themselves. Starting today, Wanderful Storybooks will be sold in the iOS app store for $4.99 each. Android and Kindle versions will soon follow

It’s a Wanderful launch party: Mark, Anthony, Mickey

Congratulations Mickey, Natasha and Mark: What a Wanderful world this will be!

Look for Wanderful on the iOS app store, Facebook, Twitter and on their home page.
 

Red Flags and Red Herrings: How to check brand names in foreign languages


Nova does not mean "it doesn't go".

The marketing myth persists that the Chevy Nova did not sell well in Latin America because "no va" means "doesn't go" en Español.

But the Nova legend is a lie -- a tenacious one at that. In fact, the car sold quite well in Latin America where Spanish-speaking consumers did not make the connection between Nova and "no va". Snopes documents the proof and Mark Liberman of Language Log refutes "false factoids" such as the alleged failures of the Chevy Nova and other brand names.

Although the story is fiction, it's irrefutable fact that Nova and "no va" are strikingly close.

But close is no cigar.

Apparently, even minor differences in spelling, sound or stress will distinguish two nearly-identical words. In this case, Spanish "no va" is two words and is accented on the second syllable. Just one space and a different pronunciation insulate Nova from "no va", as the word "legend" does not make people think of  "leg" and "end". 

It's now known that GM was aware in advance about Nova's  "doesn't go" issue, yet decided to go with it anyway.

If you were in GM marketing and learned before launch that Nova sounds like "no va", would you reject it?

It'd be hard not to. Fer chrissakes, they're nearly identical!

The whole point of a native speaker check (sometimes called a "cultural-linguistic check") is ostensibly to root out names with inappropriate foreign language associations, so how could a whopper like Nova/"no va" slide? 

Yet slide it did.

And in the end, Nova did just fine in Latin America.

Stranger than the fiction of a GM flub, is the truth that a brand name and its near-homonym remain distinct in the mind.

This phenomenon presents us with a native speaker check conundrum: 

How can red flags and red herrings be distinguished?

Which inappropriate foreign associations represent true problems and which are false alarms -- all bark and no bite?

I've compiled here principles and practices to make sense of native speaker checks and their nuances.   


A native speaker check should be separate from other name validation research.

An accurate observation of potential foreign language issues should be the singular objective of a native speaker check. This limits confounding variables. 

Ask a sufficient number of native speakers.

Several respondents helps distinguish idiosyncratic associations from those widely shared. I've found that the three, independent respondents are sufficient. 

Determine the right languages.

These are the usual suspects for most "global" naming projects:
French (Europe and Canada)
Italian
German
Spanish (Europe and Latin America)
Portuguese (Europe and Latin America)
Mandarin
Cantonese
Japanese
This can be expanded as appropriate to include the languages of Scandinavia, southeast Asia, the Mid-East, eastern Europe, etc. But, the task becomes more difficult and costly as the number of names and languages increase.

Multinational organizations have to weigh a cost-benefit equation. To save costs, most companies will check only a standard version of a language but not minor dialects; German: yes; Swiss German: no.

But some companies will, for peace of mind, invest in screening names in every language or dialect wherever they do business or might someday. I saw that firsthand during the Accenture corporate naming program, in which 50 candidate names were evaluated in 65 languages, each with three, in-country speakers. Clearly, Accenture thrives on peace of mind.

Ask for observations, not opinions.

You need to know specific and detailed information about the foreign words or phrases that resemble your name candidates. Do not ask foreign speakers about which they "like". Your questions to respondents should elicit observations, not opinions.

This is what I ask:
How will this word be pronounced by a native speaker of your language?

Is the word similar in sound or appearance to other words in your language? If so, what are those words, how are they pronounced, and what do they mean?

Is the word similar to other brands in your country? If so, what brands?

Are there any inappropriate associations that a native speaker of your language might have with this word? If so, what exactly are those associations and why would they be associated?

Do you, as a native speaker of the language, find this word relatively easy or difficult to say? If it’s relatively difficult, what sounds in the word make it difficult?
The answers reveal more than name associations. They also detail the proximity in sound and spelling to the foreign word associations. This information will help you judge the results.

That's the hard part of native speaker checks: Interpreting the data and making the right judgment calls.

Consider these factors to strengthen your judgment of native speaker responses:
How similar are the name and its associations in sound and spelling?
Pay close attention to those identical. 
How prevalent are the name associations among respondents?
If every participant has the same association, it's more likely -- though not certain -- to be widespread after launch.  
How important is the market where the name might be a problem?
Maybe it doesn't matter that your brand means "ugly" in Igbo. 
What's the culture in the country where the name could pose a problem?
An inappropriate association might be acceptable in one country but not another.
Native French speakers, in my experience, make naughty name associations so predictably, I wonder if such skills are a point of national pride, like the Eiffel Tower or cream sauces. Francophone responses I take with a grain of sel. In China, less tolerance and preponderance of negative associations makes them more damning.    
Will the name inspire marketing communications that divorce it from unwanted associations?
When Wii and Banana Republic launched, communications were built around their names. Wii's anthropomorphized vowels bowed in animation to help set it apart from "wee (wee)". Banana Republic deflected pejorative associations by silkscreening jungle critters on t-shirts bearing their name.    
Is the name also a real word in English?
If so, negative associations are more likely to be overlooked. English has name cachet in many countries. 


What's the product category?
Offensive associations are more damning for food, beverage and personal-care product names than for electronics, software and other things we don't put in or on our bodies. And mom won't buy children's products with names connoting danger or risk.
 
Who's the customer?
Play it safe with names intended for audiences with conservative or traditional values. This applies to geographic segments (e.g. the Mid-East), demographic ones (e.g. the elderly) and certain industries (e.g. insurance). Some audiences are attracted by controversial or contrarian names. Four-letter retailer FCUK targets young iconoclasts, not elderly conservatives. And unlike adults, kids are undaunted by gross-out foods like Garbage Pail Kids, White Chocolate Maggots, and booger-flavored jelly beans; just don't expect Mom to pick them up on the way home.  
These details will inform your decision, but they might not make it easy. A mitigating factor called the "positivity principle" complicates things -- but also illuminates why the name Chevy Nova wasn't actually a problem in Latin America.
The Positivity Principle:
When people see a brand name in the real world -- on a sign, package or business card -- they assume it's intended it to be perceived positively.
When a proposed name is seen the context of a native speaker check or naming research -- when names are presented as hypothetical or speculative -- the positivity principle doesn't manifest so negative associations are easily triggered. Prospective names do not yet have validity conferred upon them because a company has not yet adopted them.

Imagine how Virgin, Motley Fool, Yelp, Alibaba, the Gap, Dirty potato chips, and Bazooka gum would have been excoriated as part of an English native speaker check. Yet, as living brands, they evade obvious, unflattering associations.
 
These names are given the benefit of the doubt because (1) they have already been adapted and launched by companies and (2) they harbor positive and relevant connotations that divert attention from negative denotations:
  • Virgin symbolizes the philosophy of conducting business as it's never been done;
  • A Motley Fool was the only one who'd tell the king the truth; 
  • Dirty Potato Chips are called that because the potatoes' natural juices aren't washed away before frying.
The positivity principle has limits. You can't just go and adopt offensive names willy-nilly expecting they'll be warmly received by everyone.

The positivity principle does not seem to benefit a name whose negative connotations have no conceivable positive relevance to its product. For instance:

Calpis
This Japanese beverage is marketed as Calpico in the States because the original name sounds very close to "cow piss". When you're selling an unfamiliar, foreign beverage at retail, it's best to avoid anything disgusting.

Reebok Incubus
Apparently Reebok didn't know that this is a demon that attacks women in their sleep. If Reebok had, this word wouldn't have been used as the name for a short-lived women's running shoe.

True naming blunders like the Reebok Incubus are rare, though it might not seem so. Infamous naming gaffes are retold again and again in the media, belying their actual rarity. Yet the examples typically trotted out for public pillory -- Chevy Nova, Ford Pinto, et al. -- are pure fiction.

In the end, it might not matter that a brand can be a bad word in foreign dictionary and yet be a good name to those foreign customers. If enough journalists mock the moniker, it could turn a red herring into a red flag. International name problems, even imagined or manufactured ones, are still problems. The public's perception will become a company's reality.

A native speaker check can help a company make a fully-informed name decision. But it is just one data point, and one which can easily mislead. The greatest risk to a business might not be the adoption of a potentially offensive name, but the rejection of a truly great one.      

I hope the principles and practices I've outlined here will help you distinguish native speaker red herrings from red flags.

Just remember to:
Ask the right questions...
listen closely to the answers...
then, on occasion, ignore them.

Run Client Run: Stories from a 17-year relationship

There's nothing wrong with a one-time fling. It can be fun and fulfilling -- up to a point.

But in my experience, there's no substitute for the deeply satisfying connection when two people are committed to each other for the long run.

I'm talking, of course, about client relationships.

I've been lucky enough to have a relationship with one particular client for over 17 years. Last week, this client -- who has also become a good friend -- launched another business that I named.

I wanted to honor and thank my client by sharing our stories -- and the 11 brand names we've created. I'll also describe my thinking at the moment I named his latest venture, Run Brain Run.

In 1992, I applied for the position of Creative Services Manager at Aladdin Systems, a small software company that specialized in utilities for the Mac. David Schargel was Aladdin's  president and in charge of marketing  -- as all company presidents should be.

Working for a Macintosh software company would be dreamy. I had been an Apple fanboy ever since my Dad got an Apple II+ when I was 12. Aladdin Systems was known for StuffIt, the Mac's de facto compression standard; working for a standard-bearer like Aladdin would almost be like working for Apple. Kinda. Sorta. OK not really. But still....

After David hired me, he said my effusive cover letter got his attention. As I recall, I gushed "I eat, sleep, dream, and drool Macintosh". It sure ain't "bleed six colors" but seemed to do the trick.

And just this week -- 17 years after he first interviewed me -- David revealed the exchange that actually got me hired:
By far, my most memorable moment during your hiring was when I asked you, "Do you drink so much coffee that you sometimes start to shake?"

You did not hesitate for a split-second and said, "Is that going to be a problem?"
Not my clever cover letter. Not my creative chops. Not my enthusiasm. It was my predilection for caffeine that really won him over. And just maybe, he had a hunch that I was -- thanks to my beverage of choice -- quick on my feet. Jittery, but quick.

David and I shared an itsy-bitsy, teeny-weeny polka dot of an office. During the months we worked in close quarters, I learned a hell of a lot about real-world sales, marketing and customer service. He was a true mentor who also showed me how perfect a boss could be. To this day, I envy his ability to manage people, keep them happy, and help them perform at their best.

The first name I created at Aladdin was SITcomm, easy-to-use telecommunications terminal software that incorporated StuffIt compression.



SITcomm ostensibly stood for Simply Intuitive Telecommunications, but savvy users would spot the StuffIt file extension -- .sit -- built into the moniker. Like the company behind it, the SITcomm name was fun and breezy. Easy for online newbies, but with enough insider-appeal to appease the early-adopter, unduly-influencing, geekier-than-thou critics at BMUG.

As Aladdin Systems' Creative Services Manager, I wore a lot of hats during my three-and-a-half years: copywriter, production artist, designer, ad agency liaison, product marketing lead, product manager, spokesman, product demo guy. I had been there a year or two when David asked me to design a new corporate identity for Aladdin Systems. It would be my first-ever CI project.

The inherent difficulty of designing a logo was made more difficult by the parameters set by the company's senior management team:
  • It had to be an A
  • It had to include a lamp
Alrightythen.

This is the logo I designed for Aladdin:

To all the brilliant Landor designers I've worked with: Go ahead. Laugh away. Get it out of your system. Hopefully someday -- maaaybe -- I can recoup some of your respect.

David has always been an entrepreneur. He left Aladdin (which he co-founded with Jonathan Kahn, another longstanding client who deserves his own future post) and went into the mobile software business. This was back when Palm Pilot was the name in the PDA category and hadn't yet been shot down by Pilot Pen Corporation.

David wanted his new company name to unequivocally suggest "portable". I came up with Aportis. Probably not my best work.



Aportis' flagship app would be a hierarchical to-do manager and idea organizer. It, too, needed a name.

I remember the moment I came up with Brainforest: I was riffing on the word "brain". I liked its sound, brevity, and evocativeness. "Brain" was relevant and productive -- a good working part. I thought of compound words that included the word (like Brainstem), but also compounds that included a rhyme of "brain".

My thought stream in schematic:
brain...rain...rainforest...Brainforest!

Brainforest would serve as more than a name. It became the organizing principle -- the frame -- for the product. Brainforest stores users' content in hierarchical trees composed of branches and leaves. Neat.

David eventually got out of the software biz and sold Brainforest to Ultrasoft. Lo these years later -- at least a decade -- Brainforest is still available for download.

Our next collaboration would be for something completely different: A Portland walking tour company. After a lifetime of working in the digital realm, David was ready to go analog.

He adopted Portland Walking Tours as the DBA. That name's David's creation and to my surprise it's served him well. Standing out is a tall order for a name so descriptive. But it goes to show that there's more to a company's success than just its name. With an affable, business-savvy founder, even names like Portland Walking Tours -- or Microsoft -- can thrive.

David adopted these names I developed for specific Portland Walking Tours:
  • Epicurean Excursion - An upscale tour for foodies
  • Beyond Bizarre - Explore spooky, dark and paranormal locales (mostly for adults but also for families with kids)
  • Wokabout - A tour of Portland's Chinatown
Walking tours of Portland were just part of David's bigger vision: To create a company where "resident experts" could share their love of a place with travelers and citizens. I was asked to help name that company, too.

The new enterprise would include, but not be limited to, Portland Walking Tours. As a holding company it needed a flexible name. David asked for something business-like, since this would be a business-to-business business.

David liked Hometown Advantage when I presented it. Then, upon hearing that I registered HometownAdvantage.com, he positively loved it. As names go, it's a straight shooter. No one's getting fired for hiring a company with that name.



A year later, David approached me with a new challenge: Name an urban "game" company that would be hired for team-building "or just plain fun".

Several name objectives emerged from our early discussions:
  • It should support the key brand idea of "fun with a purpose"
  • It should not include words like "go", "adventure" or "scavenger"
  • It should appeal to corporate team leaders
  • It should appeal to residents
  • It shouldn't sound too athletic
  • It should accommodate many different types of team games and hunts in many different places
I had a blast brainstorming. These themes surfaced organically during the creative process:
  • Hunt/search
  • Games/puzzles/clues
  • Mind/brain/head
  • Groups/teams
  • Out and about
  • Race/quick
When I create names, I go deep then move laterally. Each direction is individually explored as a foundational list of relevant words, word parts and phrases accumulate. After reaching a critical mass of ideas for each theme, I cross-pollinate by combining words from the different categories.

Overlaid on that creative technique, I'll visualize myself using -- and loving -- my client's product. I put myself in an imagined moment where I'm totally absorbed and excited by the sheer awesomeness of what I'm naming. During that time, I believe the make-believe. The feelings, images, and words inspired by my fleeting zeal are fuel for names.

As I thought about David's new game company, I pictured myself in a team on a hunt. We're huddled around a notepad and puzzling through a clue. People are shouting out ideas. I feel the pressure to solve the problem before our opponents. The urgency is palpable, even though it's imagined: "Hurry! Hurry!" "Think faster!"

"Run, brain, run!"

Helllooooo....

I knew Run Brain Run was a keeper. Just three words capture the quintessential customer scenario, a snapshot of reality. Run Brain Run gives people the feeling they are listening in to a heated contest that's always in progress. A moment of visceral excitement is frozen in time, like a blink that never ends.

Run Brain Run has a distinctive yet natural structure. Very few names repeat its beginning at its end, a rhetorical device called epanalepsis. The only two examples I've found are a boy's sportswear label called No Billy No and the 1960's BBC satire, That Was the Week That Was. If you know of other epanaleptic brands, please do share.

David shared my enthusiasm for Run Brain Run. I'm so glad he ran with it.

Hat tip to Jon Supnick who designed the logo with a wit befitting the name:

Two of the games offered by Run Brain Run I also named:

David, congratulations on your new company.

Thank you for being such a great client.

Long may you run.


- Anth

An equal and opposite reaction: How to wrangle emotions and subjectivity in a naming program


Mel Brooks was asked, "What's the hardest part of making a film?"
He answered, "Cutting all those little holes in the sides."
   
Naming's like film. The hardest part of making a brand name is the cutting of little holes in the names. In other words, idiosyncratic and subjective reactions — poking holes — are what really make the naming process difficult.

Because emotions and subjectivity are an inevitable part of the process, it's helpful to know how to work well with them.

In the second half of my interview with Irene Gil of Grasp, I discuss key principles and practices for naming practitioners. Her verbatim Spanish translation can be found here.  


Q: It is incredible the quantity of emotions that are managed during the process and how political the decision can be. How can be anxiety managed? How to avoid that names with a good brand potential are rejected at a first sight?
Anthony Shore:
No matter how hard one tries to make it an objective exercise, naming is subjective and emotional. Each client in a meeting has their own associations with a word; it is often assumed — incorrectly — that others will have the same idiosyncratic associations.

Here's how I wrangle the emotions and subjectivity that attend brand naming programs:

Each client needs to feel that their opinions and ideas have been heard throughout a naming program. Active listening, that is re-stating what the client said, shows you've listened. So does writing it down. It's vital that your naming creative brief reflects everything important you've heard; a name presentation should repeat the most important points of your creative brief, and name rationale should feature those same points.

If a client asks you to explore a word or an idea or a name style in your creative work, do it, even if you disagree. You are obliged to advise the client of your concerns, but it's really in your best interest as a naming practitioner to fulfill the client's request. Failure to do so might make the client much less receptive to your names. That same client could "poison the well," and make offhand, pejorative comments that derail other names.

It's often true that good candidate names — especially highly differentiated ones — may be rejected by clients, leading to the brander's paradox: Differentiated ideas are essential to effective branding, yet differentiated ideas are initially rejected simply because they are unfamiliar.
I delve into this topic in Instinct as Enemy where I recommend these techniques to rally support for new and unfamiliar names:

Repetition
Each candidate name should be said several times so it begins to feel familiar.

Analogy
When a presenting a differentiated name, give your client examples of other successful product or company names that are comparable in style, metaphor or construction. When a client sees that someone else has tried the same naming approach and succeeded, they'll warm up.  

Context
Presenting candidate names in a real-world context, like a business card, web page or building sign, helps make the candidate name seem less speculative and more like a real, de facto brand.
Q: What do you think should be the role of research in a naming process? Do you recommend the naming test?
Name research must be done mindfully and for the right reasons. In Decisions, Decisions: How to Research Brand Names, I write that research should not be used to "pick a winner." Instead, research should illuminate the names' relative ability to support the brand positioning and attributes. Research can reveal "red-flag" associations and provide creative ideas for messaging and launch of a name. Research can neutralize some of the subjective associations and political dynamics around names.

Name research should not ask customers what names they "like," whether the names "fit with the category" or if they are "memorable." I advise against using focus groups for name evaluation and instead suggest one-on-ones. Focus groups can be useful before naming begins to learn what features or benefits are important to them and what their "pain points" are. This understanding can guide the brand positioning and inform the naming strategy.
Q: Having conducted the Accenture huge naming process, what do you think of employee's competition?
As I mentioned, I believe that great names can come from anywhere. Naivete can inspire wonderful names or terrible ones. Accenture notswithstanding, whose name was developed by an Accenture employee, an employee competition will not very likely bring forth a good, trademarkable name. In my experience, employee contests tend to garner names that are descriptive or obvious. 
Perhaps most problematic, an employee naming contest signals that it's not a difficult, strategic or terribly important matter. Companies do not throw contests asking which competitor should be acquired, whether a line of business should be divested, or how their flagship product should be positioned.

Q: When you work in global names, how do you assure there are no negative connotations in other languages?
You need to ask the right people the right questions and evaluate their answers critically. When people are exposed to candidate brand names in a linguistic check, there are personal associations that would not arise after the name is adopted and launched. The challenge is to determine the nature of foreign speakers' associations. You have to make a judgment: Is a negative response to a name just one person's idiosyncratic reaction or will it be widespread? And if a negative reaction is likely to be widespread, does that really matter?

For example, if Nintendo tested the name Wii for negative connotations in the U.S., it would have bombed mightily: It's homonymous with a childish word for penis and peeing. Yet, the name and product have succeeded because (1) the product's appeal eclipsed its giggle-inducing name and (2) the name was brought to life with animation (the two "i"s bow) and nomenclature (Wiimote). Today, you can ask someone to come over and play with your Wii without getting slapped.

As the success of names like Wii, Virgin, Motley Fool and Banana Republic demonstrate, negative connotations aren't necessarily bad.

These are some of the questions I ask when conducting native speaker checks: 
How will this word be pronounced by a native speaker of your language? 
Is the word similar in sound or appearance to other words in your language? If so, what are those words, how are they pronounced, and what do they mean? 
Are there any inappropriate associations that a native speaker of your language might have with this word? If so, what exactly are those associations and why would they be associated?
Q: Do you think brand names have to be liked by the majority of the target audience or is it good to provoke a certain controversy at least in its launching?
With time and exposure, people will grow to like a name, no matter how they felt about it at launch. The day Accenture launched, a few people quipped the name sounded like "dentures." On day 2, nobody did because the name took on an identity all its own. That happens with all names.

A name is liked as much as the product or company it refers to.  If the product is great, people will think better of its name than if it's lousy. The name Andersen Consulting was revered when a judge compelled the company to rename. Months later, when Accenture's former parent company, Andersen Worldwide, melted down because of Enron, the Andersen name was rendered toxic. Accenture, even though it was a new name, became even stronger and more favorable in the aftermath.

Controversial names have the benefit of being different and memorable; they trigger strong emotions that forge a bond. These are desirable traits in a name. But a controversial name should be borne from the brand positioning. Irrelevant controversy can undermine or overshadow brand messaging. For example, the name FCUK is controversial but well-suited for rebellious teens. But the recently launched Kraft iSnack 2.0 didn't work, even as a "next generation Vegemite." The name was retired after just a few weeks of public ridicule. Cheesybite, a suitable, not-stupid name, took its place.
Q: In my experience, to find a good name is just 50% of the task. The other 50% (or even more) is to convince the company that it is the adequate decision. Do you agree?
For most projects, generating a list of strategic and fresh names is not that hard, especially when you've been doing it for 30 years. Convincing a roomful of clients to adopt the best one is another matter. It's when the rubber hits the road, when clients balk at or mock your names, where experience in naming makes a huge difference. An experienced namer will be able to persuade a client to adopt a powerful, meaning-laden, real-word name or a controversial one. An inexperienced namer might be able to sell-in a name, but it will probably be an "empty vessel" coined name that doesn't arrive with much meaning. Names that don't say anything also don't have much to criticize...or to love.    

Thank you, Irene, for translating and sharing my thoughts with your Spanish readers.